| Slot #1: Not the opening scene again! |
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After beginning a new game, save right away after the fascinating, but lengthy, opening scene plays itself out.
This way, if you do badly right from the start, you can load the saved game and play without going through all the opening scenes. |
| Slot #2: Gawd! That took a while. |
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Use this slot after completing a particularly difficult or tricky portion of the game, such as the lengthy Shinra Tower quest,
which ends with a miraculous defeat of a tough villain. Also use this slot right after you make a large monetary outlay for weapons,
bangles, or materia, or achieve an outstanding rise in hit, magic, or attribute points. |
| Slot #3: Huh? What's that? |
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If you ever decide to check out something new, save to this slot first. If you run into some trouble, you'll be glad you saved a slot right
before venturing into unknown territories. If you gain something from the journey, save to slot #2. |
| Slot #4: Erm, how dumb of me... |
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Save to this slot if you plan on doing something experimental. If you mess up, just reload the game right from where you left off. |
| Slot #5: Ah, point of no return! |
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For the truly brave warrior, this slot preserves your party position smack-dab in the middle of a dangerous area, usually indoors,
where save points are scarce. If you cannot successfully exit the current area, this save becomes useless. However, some of the best
players find this as the only way to train and level up your characters... unless you use gameshark codes. |